import sys import time import pygame2 import pygame2.sdl.constants as constants import pygame2.sdl.image as image import pygame2.sdl.video as video video.init() img = image.load_bmp("c:\\test.bmp") screen = video.set_mode(img.width, img.height) screen.fill(pygame2.Color(255, 255, 255)) screen.blit(img, (0, 0)) screen.flip() time.sleep(10)